If you haven’t already guessed, there is a fair share of idiocy that runs rampant throughout some battlegroups. You may recognize a server name— and not for quality players! For instance, I like to pick on US-PvE Exodar. That server is balls. I mean, it was dead halfway through Burning Crusade, and didn’t seem like any Horde guild really controlled it because it was always in a state of fluctuation…
But anyway, that’s not what this post is about: it’s about the DERP in your heroic group. Here are some tips to make sure your heroic experience is not wasted.
- Even if you’re not the tank, learn how to mark targets. I think this is a crucial thing to learn only because it can make your groups, even guild ones, faster. If you’re the rogue and you mark what you’re going to sap, you’re keeping the group moving. Or if you’re the mage, and you know what thing needs to be sheeped? Mark it. I promise no one will get angry about that. Now, if you don’t know what you should take care of, you may want to ask… though, if you show weakness in a PUG, you might get kicked because people are jerks and this is the internet. Mob priority is something everyone should know— caster type mobs are dangerous, healer types are dangerous… Shadowlancers in Halls of Origination are pretty dangerous.
- Learn your shapes and colors. If I say “sheep the triangle” and you will only sheep the moon because that’s what you’re used to, then to be honest? Get out.
- If you can interrupt, you should. Once again, with the lack of quality in some heroic and even normal groups, we forget that if you can interrupt it, you probably should! There are no reasons to NOT interrupt a mob or a boss if you can (though with one fight in particular on heroic for an achievement, you may end up ignoring this… I’m looking at you, Rajh).
- If you can dispel/purge/spellsteal, you should. Even more emphasis on the Spellsteal. When I played my mage, this was easily my most favorite thing to do. If you ever did Shadow Labyrinth in Burning Crusade, you could spellsteal the demon-corehound transformation thing and just melee stuff really fast. It was awesome.
- If you’re the tank, watch healer mana. This sounds ridiculously obvious, but I am in the market for stating it often. Sometimes a pull doesn’t go the way you want it— your warlock’s imp goes nuts, your death knight wants to hit that cooldown for his free Howling Blast as soon as possible… whatever it is, you may want to consider that cooldowns are always necessary for it. Especially warrior tanks— Shield Block at 30 seconds? Abuse it.
- Have patience. Heroic dungeons, right now, are not meant to be cake walks. But that doesn’t mean you should be wiping on trash. Use the CC, have healers drink, just be consistently moving or doing something. If people don’t know how to do the fight, or refuse to do things right… or heck, are pulling 2k on bosses? Kick them. There is a reason why that tool exists, and it’s not for me to abuse it on dumb people (though I am sure I am making many friends with my “GET OUT YOU SUCK” attitude).
- If at first you don’t succeed? Maybe you should do some normals. You can still get some iLvl 333 items in normals. That’s pretty important if you’re stuck wearing some nice iLvl 318 bracers…
I hope this list helps. If it doesn’t… uh… blame every troll death knight everywhere.